| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Sync with pokered | dannye | 2020-11-04 | 1 | -323/+0 |
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| * | Fix bad label reference | dannye | 2020-05-24 | 1 | -1/+1 |
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| * | Update tools | Celeste Brault | 2019-06-10 | 1 | -1/+1 |
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| * | Merge branch 'master' of https://github.com/pret/pokeyellow into merge-pokered | dannye | 2016-06-12 | 1 | -18/+16 |
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| | * | sync engine code with pokered | YamaArashi | 2016-06-11 | 1 | -18/+16 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered into merge-pokered | dannye | 2016-06-12 | 1 | -1/+1 |
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| | * | Remove some leftover address comments | dannye | 2016-06-12 | 1 | -1/+1 |
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| | * | remove address comments | YamaArashi | 2016-06-11 | 1 | -12/+12 |
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| * | | remove address comments | YamaArashi | 2016-06-11 | 1 | -1/+1 |
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| * | | Credits. Can I add my own name? Kappa | pikalaxalt | 2016-05-27 | 1 | -139/+194 |
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| * | Replace some hardcoded data sizes | dannye | 2015-08-09 | 1 | -1/+2 |
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| * | Use more lb | dannye | 2015-08-05 | 1 | -2/+2 |
| | | | | | and other clean up | ||||
| * | named animation functions/variables | YamaArashi | 2015-07-24 | 1 | -5/+5 |
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| * | Name some battle sound effects | dannye | 2015-07-21 | 1 | -2/+2 |
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| * | replace uses of minus one | YamaArashi | 2015-07-19 | 1 | -1/+1 |
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| * | misc | YamaArashi | 2015-07-18 | 1 | -1/+1 |
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| * | Consolidate coord macros | dannye | 2015-07-18 | 1 | -7/+7 |
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| * | hall of fame / credits | YamaArashi | 2015-07-14 | 1 | -58/+66 |
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| * | Use more screen dimension constants | dannye | 2015-07-14 | 1 | -1/+1 |
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| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-14 | 1 | -3/+3 |
| |\ | | | | | | | | | Conflicts: engine/town_map.asm | ||||
| | * | comment slot machine | YamaArashi | 2015-07-13 | 1 | -2/+2 |
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| | * | use constant for bg transfer dest hram var | YamaArashi | 2015-07-12 | 1 | -1/+1 |
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| * | | Use more *Coord | dannye | 2015-07-14 | 1 | -10/+13 |
| |/ | | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | ||||
| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -17/+17 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||||
| * | Rename hVBlank* constants to h*. | yenatch | 2014-09-23 | 1 | -1/+1 |
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| * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 1 | -1/+1 |
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| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -12/+6 |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | ||||
| * | Rename predef functions so they aren't excessive in length. | yenatch | 2014-06-16 | 1 | -1/+1 |
| | | | | | | This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | ||||
| * | Relabel a few missed map scripts and TheEndTextString | U-Fish-PC\Daniel | 2014-05-31 | 1 | -2/+3 |
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| * | Remove redundant dimensions in image filenames. | yenatch | 2014-05-30 | 1 | -1/+1 |
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| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 1 | -9/+9 |
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| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -11/+11 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+263 |
