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* Replace ghost Marowak's ambiguous constantSatoMew2020-09-221-1/+1
* Define a constant for the ghost Marowak (hard-coded throughout the engine, li...Rangi2020-08-311-1/+1
* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-4/+4
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-11/+11
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-32/+32
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-11/+11
* Move more tables from engine/ to data/Rangi2020-06-231-1/+1
* Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-011-2/+2
* remove address commentsYamaArashi2016-06-111-20/+20
* No more W_dannye2015-08-301-3/+3
* commented audio codeYamaArashi2015-08-081-2/+2
* fixed hram aliases and named wram varYamaArashi2015-07-231-17/+22
* Name some battle sound effectsdannye2015-07-211-1/+1
* Name sound effectsdannye2015-07-191-1/+1
* TX_ASMU-Daniel-PC\Daniel2015-07-031-8/+8
* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-4/+4
* Rename battle files and split move effects Part 5xCrystal2015-04-011-0/+238