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| * sync engine code with pokeyellowYamaArashi2016-06-121-142/+148
* | Clean up text commandsdannye2016-07-181-4/+4
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* Remove the last address commentsdannye2016-06-121-3/+2
* remove address commentsYamaArashi2016-06-111-318/+318
* Clean up more Yellow ifdefs.IIMarckus2016-03-221-4/+0
* Remove hardcoded values for CopyData in battle core.Marcus Huderle2016-02-201-4/+4
* Fewer underscores in constantsdannye2015-12-141-1/+1
* No more S_dannye2015-08-301-1/+1
* No more W_dannye2015-08-301-393/+393
* use the new battle type constantsYamaArashi2015-08-291-10/+10
* named battle and learn move variablesYamaArashi2015-08-141-17/+25
* Named a test battle variableYamaArashi2015-08-131-4/+4
* commented SGB palette stuffYamaArashi2015-08-121-20/+20
* Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-101-5/+5
* No more $C8dannye2015-08-101-2/+2
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-101-28/+36
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| * commented audio codeYamaArashi2015-08-081-8/+8
| * named wram variablesYamaArashi2015-08-071-17/+17
| * more info on the bide bugYamaArashi2015-08-061-3/+11
* | Replace some hardcoded data sizesdannye2015-08-091-7/+7
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* Use more lbdannye2015-08-051-29/+29
* constants for PrintNumberYamaArashi2015-07-291-4/+4
* Merge branch 'master' of https://github.com/xCrystal/pokereddannye2015-07-261-19/+19
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| * Use more wram labels and other constantsxCrystal2015-07-241-19/+19
* | yet more namingYamaArashi2015-07-251-1/+1
* | more naming variablesYamaArashi2015-07-241-14/+14
* | named animation functions/variablesYamaArashi2015-07-241-1/+1
* | fixed hram aliases and named wram varYamaArashi2015-07-231-43/+43
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* Name some battle sound effectsdannye2015-07-211-5/+5
* constants for flag actionsYamaArashi2015-07-191-6/+6
* namingYamaArashi2015-07-191-2/+2
* jpab/jpba macrosYamaArashi2015-07-191-57/+19
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-191-1/+1
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| * miscYamaArashi2015-07-181-1/+1
* | Name sound effectsdannye2015-07-191-5/+5
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* Consolidate coord macrosdannye2015-07-181-63/+63
* fix variable namingYamaArashi2015-07-181-14/+14
* menu stuffYamaArashi2015-07-151-11/+11
* named wram variablesYamaArashi2015-07-141-65/+66
* hall of fame / creditsYamaArashi2015-07-141-2/+2
* Use more screen dimension constantsdannye2015-07-141-1/+1
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-141-38/+40
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| * named party menu/naming screen wram variablesYamaArashi2015-07-131-8/+8
| * menu wram variable namesYamaArashi2015-07-131-1/+1
| * named wram variablesYamaArashi2015-07-121-3/+3
| * use constant for bg transfer dest hram varYamaArashi2015-07-121-2/+2
| * shake screen functionsYamaArashi2015-07-121-1/+1
| * some battle animation stuffYamaArashi2015-07-121-23/+25
* | Use more *Coorddannye2015-07-141-5/+5
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* TX_ASMU-Daniel-PC\Daniel2015-07-031-8/+8