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path: root/engine/battle/ghost_marowak_anim.asm (follow)
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* Sync more with pokeyellowRangi2020-11-051-1/+1
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* Replace ghost Marowak's ambiguous constantSatoMew2020-09-221-1/+1
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* Define a constant for the ghost Marowak (hard-coded throughout the engine, ↵Rangi2020-08-311-1/+1
| | | | like the starters)
* Sync coordinate macros with pokecrystalRangi2020-07-071-1/+1
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* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-1/+1
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* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-8/+8
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* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-3/+3
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* remove address commentsYamaArashi2016-06-111-2/+2
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* No more W_dannye2015-08-301-6/+6
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* Use more lbdannye2015-08-051-2/+2
| | | | and other clean up
* named animation functions/variablesYamaArashi2015-07-241-2/+2
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* Consolidate coord macrosdannye2015-07-181-1/+1
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* Rename battle files and split move effects Part 5xCrystal2015-04-011-0/+89
15.asm, 16.asm, 1a.asm, 1c.asm