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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
Lines
*
Replace hard-coded numbers with constants in haze.asm (#564)
DrNyk
2026-01-17
1
-2
/
+2
*
Align move grammar with pokecrystal (#565)
SnorlaxMonster
2026-01-17
2
-135
/
+142
*
Replace magic number `$7` with `SLP_MASK` constant (#555)
Jordan Moore
2025-12-26
1
-2
/
+2
*
Specify a max item length for `list_start` (#552)
Rangi
2025-12-15
2
-2
/
+2
*
Comment more unreferenced local labels (#550)
Narishma-gb
2025-12-15
7
-36
/
+46
*
Update `StatusScreen`, add `*_STATS_BOX` constants (#546)
Narishma-gb
2025-12-01
1
-1
/
+1
*
Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)
Narishma-gb
2025-11-27
9
-52
/
+52
*
Avoid magic numbers for most `CopyData` calls (#542)
Rangi
2025-11-25
7
-32
/
+34
*
Use `ld_hli_a_string` macro to make byte-by-byte strings more obvious (#540)
Rangi
2025-11-23
2
-14
/
+2
*
Use more hardware and graphics constants (#532)
Narishma-gb
2025-11-18
5
-20
/
+20
*
Use features of RGBDS 1.0.0 (#537)
Rangi
2025-11-12
7
-34
/
+34
*
Consistently use `ld [hli]`/`ld [hld]`, not `ldi`/`ldd`
Rangi
2025-10-05
2
-8
/
+8
*
Use RAMG_SRAM_ENABLE (#530)
PokefanMarcel
2025-09-07
1
-1
/
+1
*
Update comment for clarity (#529)
Vortyne
2025-09-03
1
-1
/
+2
*
Label and constant cleanup (#528)
Narishma-gb
2025-09-03
2
-30
/
+30
*
Use `<STAT>_UP1_EFFECT` constants (#522)
PokefanMarcel
2025-08-16
1
-4
/
+4
*
Use less generic labels for party finding loops (#514)
kagnusdev
2025-07-07
1
-4
/
+4
*
Use combined hardware constants
Rangi42
2025-06-30
1
-3
/
+3
*
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
2025-06-30
3
-30
/
+30
*
Distinguish single trainer pics section from Pokemon pics
Rangi42
2025-06-25
1
-1
/
+1
*
Fix typos
dannye
2025-06-03
2
-4
/
+4
*
Add a `CANNOT_MOVE` constant (#508)
Rangi
2025-05-31
1
-3
/
+6
*
Use constants for PP masks instead of magic numbers (#504)
edave64
2025-04-02
2
-9
/
+9
*
Fix some label typos, and add some constants instead of raw numbers (#492)
Narishma-gb
2025-01-30
1
-4
/
+4
*
Consistently capitalize `ASSERT` directives (#489)
Rangi
2025-01-28
2
-4
/
+4
*
Miscellaneous cleanup (#488)
Rangi
2025-01-28
3
-4
/
+5
*
Use `EFFECT_1E`
Rangi42
2024-12-27
1
-1
/
+1
*
Don't pass redundant label names to `table_width` and `list_start` (#484)
Rangi
2024-12-27
1
-1
/
+1
*
Use RGBDS 0.9.0 (#482)
Rangi
2024-12-25
1
-2
/
+1
*
Use `SERIAL_RNS_LENGTH` in `BattleRandom`
Rangi42
2024-12-21
1
-2
/
+2
*
Remove redundant parentheses
Rangi42
2024-12-16
1
-1
/
+1
*
Use "gray", not "grey"
Rangi42
2024-12-16
1
-1
/
+1
*
Assert the relations between some move effect constants (#478)
Sylvie
2024-11-24
1
-3
/
+5
*
Fix comment: Road -> Roar (#466)
Vortyne
2024-09-24
1
-4
/
+4
*
Identify more flag bits (#464)
Sylvie
2024-09-23
6
-32
/
+40
*
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
2024-09-18
10
-43
/
+43
*
Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)
Sylvie
2024-09-18
2
-2
/
+2
*
Use correct label in get_trainer_name.asm (#461)
Vortyne
2024-09-09
1
-1
/
+1
*
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
Sylvie
2024-08-04
6
-23
/
+23
*
Identify wcd6d as wNameBuffer and others (#455)
Sylvie
2024-07-24
5
-15
/
+15
*
Identify various flag labels and bit constants (#454)
Sylvie
2024-07-16
7
-34
/
+34
*
Identify some unused WRAM variables (#453)
Sylvie
2024-06-15
2
-5
/
+5
*
Fix a few usages of EFFECTIVE
dannye
2023-11-21
2
-3
/
+2
*
Use some more constants in place of raw numbers
Rangi42
2023-11-21
1
-16
/
+16
*
Replace some `$a` with `EFFECTIVE` (#399)
RainbowMetalPigeon
2023-11-21
1
-2
/
+2
*
Use MEGA_PUNCH constant in explosion animation routine (#434)
BlueZangoose
2023-11-21
2
-8
/
+10
*
Add `bigdw` and `dc` data macros
Rangi42
2023-11-20
3
-56
/
+43
*
Use PSN constant in PoisonEffect routine (#426)
strager
2023-09-20
1
-1
/
+1
*
Use charmap in link_battle_versus_text (#415)
Linus Unnebäck
2023-07-16
1
-2
/
+2
*
Thoroughly document debug code (#410)
SatoMew
2023-07-15
2
-10
/
+17
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