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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
Lines
*
Fix comment: Road -> Roar (#466)
Vortyne
2024-09-24
1
-4
/
+4
*
Identify more flag bits (#464)
Sylvie
2024-09-23
6
-32
/
+40
*
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
2024-09-18
10
-43
/
+43
*
Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)
Sylvie
2024-09-18
2
-2
/
+2
*
Use correct label in get_trainer_name.asm (#461)
Vortyne
2024-09-09
1
-1
/
+1
*
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
Sylvie
2024-08-04
6
-23
/
+23
*
Identify wcd6d as wNameBuffer and others (#455)
Sylvie
2024-07-24
5
-15
/
+15
*
Identify various flag labels and bit constants (#454)
Sylvie
2024-07-16
7
-34
/
+34
*
Identify some unused WRAM variables (#453)
Sylvie
2024-06-15
2
-5
/
+5
*
Fix a few usages of EFFECTIVE
dannye
2023-11-21
2
-3
/
+2
*
Use some more constants in place of raw numbers
Rangi42
2023-11-21
1
-16
/
+16
*
Replace some `$a` with `EFFECTIVE` (#399)
RainbowMetalPigeon
2023-11-21
1
-2
/
+2
*
Use MEGA_PUNCH constant in explosion animation routine (#434)
BlueZangoose
2023-11-21
2
-8
/
+10
*
Add `bigdw` and `dc` data macros
Rangi42
2023-11-20
3
-56
/
+43
*
Use PSN constant in PoisonEffect routine (#426)
strager
2023-09-20
1
-1
/
+1
*
Use charmap in link_battle_versus_text (#415)
Linus Unnebäck
2023-07-16
1
-2
/
+2
*
Thoroughly document debug code (#410)
SatoMew
2023-07-15
2
-10
/
+17
*
Name some unnamed animation constants (#396)
Vortyne
2023-03-25
3
-11
/
+11
*
Change names of move subanimations to be meaningful (#389)
BlueZangoose
2022-09-25
1
-15
/
+16
*
Use the same music headers as pokecrystal (#382)
Rangi
2022-08-11
2
-4
/
+4
*
Update comments related to Swift and Substitute checks (#380)
SatoMew
2022-08-11
1
-2
/
+2
*
Clarify how Metronome picks a move
Rangi
2022-07-26
1
-2
/
+3
*
Identify some `.asm_*` labels
Rangi
2022-07-10
1
-2
/
+2
*
wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
2022-07-09
5
-24
/
+24
*
Stop_reducing_move_anim_flashing_Dream_Eater -> Stop_reducing_move_anim_flash...
vulcandth
2022-06-30
1
-1
/
+1
*
`cp MR_FUJIS_HOUSE` -> `cp POKEMON_TOWER_7F + 1`
Rangi
2022-06-17
1
-1
/
+1
*
Rename `SLP` to `SLP_MASK` (#361)
vulcandth
2022-06-17
2
-8
/
+8
*
RGBDS syntax updates (#358)
vulcandth
2022-06-06
2
-2
/
+2
*
Improved Virtual Console patch identifiers (#357)
vulcandth
2022-06-06
2
-39
/
+41
*
Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)
vulcandth
2022-03-26
2
-0
/
+54
*
Gen 1's Minimize graphic was not a complete 8x8 tile
Rangi
2022-03-04
1
-2
/
+10
*
Use ~X instead of $ff ^ X
Rangi
2021-11-23
2
-3
/
+3
*
Add some constants for options (#344)
Yoann Fievez
2021-11-05
3
-3
/
+3
*
Refactorize check button pressed (#340)
Yoann Fievez
2021-11-05
1
-3
/
+3
*
Comment on the CooltrainerFAI bug
Rangi
2021-11-03
1
-0
/
+3
*
Identify some percentage constant values
Rangi
2021-11-02
3
-22
/
+22
*
Fix typos (#334)
Amber Brault
2021-09-26
1
-1
/
+1
*
wcf4b -> wStringBuffer
Rangi
2021-08-28
2
-8
/
+8
*
Correct comments on SwitchAndTeleportEffect
SnorlaxMonster
2021-06-14
1
-2
/
+2
*
More WRAM label cleanup (still needs UNIONs and renaming)
Rangi
2021-05-31
1
-4
/
+4
*
Improve some RAM formatting
Rangi
2021-05-31
1
-1
/
+1
*
Use BANK("Pics #") for Pokémon and trainer pics
Rangi
2021-05-06
1
-1
/
+2
*
Use {interpolation} to generate sequences of RAM labels
Rangi
2021-04-27
2
-2
/
+2
*
Fix incorrect sfx id
dannye
2021-03-30
1
-1
/
+1
*
Verify data table and name list sizes with assertion macros
Rangi
2021-03-25
3
-8
/
+8
*
Clean up handling of extra effective status effects
dannye
2021-02-21
1
-11
/
+13
*
Identify hUILayoutFlags
Rangi
2021-02-13
1
-6
/
+6
*
Update related tile animation constants
SatoMew
2020-11-29
2
-2
/
+2
*
Label and document hFFD7 more accurately
SatoMew
2020-11-29
2
-4
/
+4
*
Keep wGrassMons and wWaterMons together with a UNION
Rangi
2020-11-28
1
-8
/
+9
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