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* Use `EFFECT_1E`Rangi422024-12-27
* Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi2024-12-27
* Use RGBDS 0.9.0 (#482)Rangi2024-12-25
* Use `SERIAL_RNS_LENGTH` in `BattleRandom`Rangi422024-12-21
* Remove redundant parenthesesRangi422024-12-16
* Use "gray", not "grey"Rangi422024-12-16
* Assert the relations between some move effect constants (#478)Sylvie2024-11-24
* Fix comment: Road -> Roar (#466)Vortyne2024-09-24
* Identify more flag bits (#464)Sylvie2024-09-23
* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-18
* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-18
* Use correct label in get_trainer_name.asm (#461)Vortyne2024-09-09
* Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-04
* Identify wcd6d as wNameBuffer and others (#455)Sylvie2024-07-24
* Identify various flag labels and bit constants (#454)Sylvie2024-07-16
* Identify some unused WRAM variables (#453)Sylvie2024-06-15
* Fix a few usages of EFFECTIVEdannye2023-11-21
* Use some more constants in place of raw numbersRangi422023-11-21
* Replace some `$a` with `EFFECTIVE` (#399)RainbowMetalPigeon2023-11-21
* Use MEGA_PUNCH constant in explosion animation routine (#434)BlueZangoose2023-11-21
* Add `bigdw` and `dc` data macrosRangi422023-11-20
* Use PSN constant in PoisonEffect routine (#426)strager2023-09-20
* Use charmap in link_battle_versus_text (#415)Linus Unnebäck2023-07-16
* Thoroughly document debug code (#410)SatoMew2023-07-15
* Name some unnamed animation constants (#396)Vortyne2023-03-25
* Change names of move subanimations to be meaningful (#389)BlueZangoose2022-09-25
* Use the same music headers as pokecrystal (#382)Rangi2022-08-11
* Update comments related to Swift and Substitute checks (#380)SatoMew2022-08-11
* Clarify how Metronome picks a moveRangi2022-07-26
* Identify some `.asm_*` labelsRangi2022-07-10
* wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-09
* Stop_reducing_move_anim_flashing_Dream_Eater -> Stop_reducing_move_anim_flash...vulcandth2022-06-30
* `cp MR_FUJIS_HOUSE` -> `cp POKEMON_TOWER_7F + 1`Rangi2022-06-17
* Rename `SLP` to `SLP_MASK` (#361)vulcandth2022-06-17
* RGBDS syntax updates (#358)vulcandth2022-06-06
* Improved Virtual Console patch identifiers (#357)vulcandth2022-06-06
* Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth2022-03-26
* Gen 1's Minimize graphic was not a complete 8x8 tileRangi2022-03-04
* Use ~X instead of $ff ^ XRangi2021-11-23
* Add some constants for options (#344)Yoann Fievez2021-11-05
* Refactorize check button pressed (#340)Yoann Fievez2021-11-05
* Comment on the CooltrainerFAI bugRangi2021-11-03
* Identify some percentage constant valuesRangi2021-11-02
* Fix typos (#334)Amber Brault2021-09-26
* wcf4b -> wStringBufferRangi2021-08-28
* Correct comments on SwitchAndTeleportEffectSnorlaxMonster2021-06-14
* More WRAM label cleanup (still needs UNIONs and renaming)Rangi2021-05-31
* Improve some RAM formattingRangi2021-05-31
* Use BANK("Pics #") for Pokémon and trainer picsRangi2021-05-06
* Use {interpolation} to generate sequences of RAM labelsRangi2021-04-27