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* Use combined hardware constantsRangi422025-06-30
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-30
* Fix typosdannye2025-06-03
* Use constants in `PrintBCDNumber` calls (#503)Narishma-gb2025-04-08
* Consistently capitalize `ASSERT` directives (#489)Rangi2025-01-28
* Remove redundant parenthesesRangi422024-12-16
* Identify `wCurrentMapScriptFlags` bits (#467)Sylvie2024-09-24
* Identify more flag bits (#464)Sylvie2024-09-23
* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-18
* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-18
* Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-04
* Identify wcd6d as wNameBuffer and others (#455)Sylvie2024-07-24
* Identify various flag labels and bit constants (#454)Sylvie2024-07-16
* Identify some unused WRAM variables (#453)Sylvie2024-06-15
* Update to RGBDS 0.7.0 (#447)Rangi2024-01-03
* Get rid of wEvosMoves, MAX_EVOLUTIONS, and EVOLUTION_SIZERangi422023-11-21
* Rename `EV_*` constants to `EVOLVE_*` like pokecrystal (#407)SatoMew2023-11-21
* Identify `wSavedCoordIndex` and its other usagesRangi422023-11-20
* Add constants for wMapConnections bits and group map header wram labelsLinus Unnebäck2023-11-17
* Improve comment about the "ED" tile bug (#421)SatoMew2023-07-16
* Thoroughly document debug code (#410)SatoMew2023-07-15
* Complete and improve debug name labels (#408)SatoMew2023-02-26
* Identify some `.asm_*` labelsRangi2022-07-10
* wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-09
* Improved Virtual Console patch identifiers (#357)vulcandth2022-06-06
* Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth2022-03-26
* Add some constants for options (#344)Yoann Fievez2021-11-05
* Refactorize check button pressed (#340)Yoann Fievez2021-11-05
* wcf4b -> wStringBufferRangi2021-08-28
* More WRAM label cleanup (still needs UNIONs and renaming)Rangi2021-05-31
* Use {interpolation} to generate sequences of RAM labelsRangi2021-04-27
* Identify hUILayoutFlagsRangi2021-02-13
* Update related tile animation constantsSatoMew2020-11-29
* Label and document hFFD7 more accuratelySatoMew2020-11-29
* Fix file modesdannye2020-11-14
* Port some formatting from pokeyellowRangi2020-11-04
* Add comments associating constants with data, and identify some more dataRangi2020-07-20
* Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-17
* $c9 was "の" in JapaneseRangi2020-07-16
* $ec = "▷"Rangi2020-07-16
* Disassemble the BLUEMONS.GB debug ROMRangi2020-07-15
* Clean up some data, using macros for multiline list entriesRangi2020-07-14
* Identify SPRITESTATEDATA2_ORIGFACINGDIRECTIONRangi2020-07-07
* Use 'tile' and 'tiles' macrosRangi2020-07-07
* Remove c1x*/c2x* comments, use struct offset constantsRangi2020-07-07
* Sync coordinate macros with pokecrystalRangi2020-07-07
* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-06
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06
* text_linkpromptbutton -> text_waitbuttonRangi2020-07-06
* TM/HM constants named after movesRangi2020-07-05