| Commit message (Expand) | Author | Age |
| * | Use macros to enforce "missable/hide/show object" constraints, and rename the... | Rangi | 2026-01-07 |
| * | Comment more unreferenced local labels (#550) | Narishma-gb | 2025-12-15 |
| * | Define player and rival names once, to be used in two places (#545) | Rangi | 2025-12-01 |
| * | Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543) | Narishma-gb | 2025-11-27 |
| * | Avoid magic numbers for most `CopyData` calls (#542) | Rangi | 2025-11-25 |
| * | Use more hardware and graphics constants (#532) | Narishma-gb | 2025-11-18 |
| * | Use features of RGBDS 1.0.0 (#537) | Rangi | 2025-11-12 |
| * | Label and constant cleanup (#528) | Narishma-gb | 2025-09-03 |
| * | Use combined hardware constants | Rangi42 | 2025-06-30 |
| * | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 2025-06-30 |
| * | Use constants in `PrintBCDNumber` calls (#503) | Narishma-gb | 2025-04-08 |
| * | Consistently capitalize `ASSERT` directives (#489) | Rangi | 2025-01-28 |
| * | Miscellaneous cleanup (#488) | Rangi | 2025-01-28 |
| * | `dbsprite` is the wrong macro for `WriteOAMBlock` data (#472) | Vortyne | 2024-09-29 |
| * | This byte is written to, but not used (#471) | Vortyne | 2024-09-25 |
| * | Identify hardware register bits (#469) | Sylvie | 2024-09-24 |
| * | Identify more bit flags (#465) | Sylvie | 2024-09-24 |
| * | Identify remaining uses of `wd0b5` and `wd11e` (#463) | Sylvie | 2024-09-18 |
| * | Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457) | Sylvie | 2024-08-04 |
| * | Identify wcd6d as wNameBuffer and others (#455) | Sylvie | 2024-07-24 |
| * | Identify various flag labels and bit constants (#454) | Sylvie | 2024-07-16 |
| * | Identify some unused WRAM variables (#453) | Sylvie | 2024-06-15 |
| * | Fix hard-coded bank | dannye | 2024-05-05 |
| * | Add `bigdw` and `dc` data macros | Rangi42 | 2023-11-20 |
| * | Thoroughly document debug code (#410) | SatoMew | 2023-07-15 |
| * | Complete and improve debug name labels (#408) | SatoMew | 2023-02-26 |
| * | Change names of move subanimations to be meaningful (#389) | BlueZangoose | 2022-09-25 |
| * | Use the same music headers as pokecrystal (#382) | Rangi | 2022-08-11 |
| * | wOAMBuffer -> wShadowOAM (#370) | Colton G. Rushton | 2022-07-09 |
| * | RGBDS syntax updates (#358) | vulcandth | 2022-06-06 |
| * | wcf4b -> wStringBuffer | Rangi | 2021-08-28 |
| * | Use {interpolation} to generate sequences of RAM labels | Rangi | 2021-04-27 |
| * | Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant | Rangi | 2021-04-13 |
| * | Label and document hFFD7 more accurately | SatoMew | 2020-11-29 |
| * | Fix file modes | dannye | 2020-11-14 |
| * | Use STARTER1 and STARTER2 for the title screen | Rangi | 2020-11-07 |
| * | Sync home and macro code with pokeyellow | Rangi | 2020-11-05 |
| * | Some formatting changes | Rangi | 2020-10-19 |
| * | Define a constant for the ghost Marowak (hard-coded throughout the engine, li... | Rangi | 2020-08-31 |
| * | Separate splash screen, intro, and credits (like pokegold/pokecrystal) | Rangi | 2020-08-28 |
| * | Add comments associating constants with data, and identify some more data | Rangi | 2020-07-20 |
| * | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi | 2020-07-17 |
| * | Identify remaining tilemap IDs | Rangi | 2020-07-17 |
| * | Un-deduplicate gfx/intro_credits/gengar.png's tiles | Rangi | 2020-07-16 |
| * | Disassemble the BLUEMONS.GB debug ROM | Rangi | 2020-07-15 |
| * | Use 'tile' and 'tiles' macros | Rangi | 2020-07-07 |
| * | Sync coordinate macros with pokecrystal | Rangi | 2020-07-07 |
| * | Use HIGH() and LOW() | Rangi | 2020-07-07 |
| * | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 2020-07-06 |
| * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 |