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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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overworld
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card_key.asm
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Author
Age
Files
Lines
*
Sync with pokered
dannye
2020-11-04
1
-113
/
+0
*
Sync with pokered
dannye
2020-05-20
1
-1
/
+1
*
Rename spritestatedata structs.
luckytyphlosion
2018-11-18
1
-1
/
+1
*
remove address comments
YamaArashi
2016-06-11
1
-5
/
+5
*
Merge branch 'master' of https://github.com/pret/pokeyellow
dannye
2016-06-11
1
-1
/
+1
|
\
|
*
Split out pikachu engine functions; sprite state data macros
pikalaxalt
2016-06-06
1
-1
/
+1
*
|
Sync with pokered
dannye
2016-06-11
1
-1
/
+1
|
/
*
Merge branch 'master' of github.com:pret/pokeyellow
pikalaxalt
2016-05-22
1
-9
/
+10
|
\
|
*
Bank11 and 14 misc functions.
luckytyphlosion
2016-05-22
1
-9
/
+10
*
|
Disassemble yellow sounds
pikalaxalt
2016-05-20
1
-1
/
+1
|
/
*
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
2015-10-29
1
-5
/
+5
*
named animation functions/variables
YamaArashi
2015-07-24
1
-1
/
+1
*
fixed hram aliases and named wram var
YamaArashi
2015-07-23
1
-2
/
+2
*
Name sound effects
dannye
2015-07-19
1
-1
/
+1
*
Start using text predef macros
dannye
2015-07-04
1
-2
/
+2
*
Commented/labelled misc functions
YamaArashi
2014-09-14
1
-30
/
+36
*
Commented more sprite and map code
YamaArashi
2014-09-13
1
-2
/
+2
*
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
1
-4
/
+2
*
Remove generated "indirect jump" comments.
yenatch
2014-06-16
1
-2
/
+2
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-9
/
+9
*
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22
1
-0
/
+108