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* Use more hardware and graphics constants (#532)Narishma-gb2025-11-181-2/+2
* wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-091-1/+1
* RGBDS syntax updates (#358)vulcandth2022-06-061-1/+1
* Reformat MoveBoulderDustFunctionPointerTableRangi2021-05-311-15/+9
* Fix file modesdannye2020-11-141-0/+0
* Use 'tile' and 'tiles' macrosRangi2020-07-071-3/+3
* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-1/+1
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-3/+3
* Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-051-1/+1
* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-021-0/+93