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* Sync with pokereddannye2020-11-041-95/+0
* Rename spritestatedata structs.luckytyphlosion2018-11-181-1/+1
* Fix warnings about deprecated mnemonics on newer builds of rgbdsPokechu222017-09-251-1/+1
* remove address commentsYamaArashi2016-06-111-6/+6
* Split out pikachu engine functions; sprite state data macrospikalaxalt2016-06-061-1/+1
* Complete documentation of bank1eluckytyphlosion2016-03-281-6/+8
* Replace some hardcoded data sizesdannye2015-08-091-1/+2
* Use more lbdannye2015-08-051-1/+1
* named animation functions/variablesYamaArashi2015-07-241-3/+3
* player animations, emotion bubbles, etc.YamaArashi2015-07-141-1/+1
* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-1/+1
* Commented more sprite and map codeYamaArashi2014-09-131-3/+3
* Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-22/+26
* Use VRAM constants where applicable.yenatch2014-05-291-1/+1
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-7/+7
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+88