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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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path:
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engine
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town_map.asm
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Commit message (
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Author
Age
Files
Lines
*
Move mon_nest_icon.png to gfx/town_map
Rangi
2020-06-27
1
-1
/
+1
*
Organize gfx/
Rangi
2020-06-27
1
-5
/
+4
*
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
2020-06-27
1
-2
/
+2
*
Merge branch 'master' of https://github.com/pret/pokered
dannye
2016-07-18
1
-6
/
+6
|
\
|
*
sync engine code with pokeyellow
YamaArashi
2016-06-12
1
-7
/
+7
*
|
Clean up text commands
dannye
2016-07-18
1
-2
/
+2
|
/
*
remove address comments
YamaArashi
2016-06-11
1
-23
/
+23
*
No more W_
dannye
2015-08-30
1
-5
/
+5
*
commented pokeball function
YamaArashi
2015-08-29
1
-3
/
+7
*
commented SGB palette stuff
YamaArashi
2015-08-12
1
-3
/
+3
*
Replace some hardcoded data sizes
dannye
2015-08-09
1
-4
/
+7
*
Use more lb
dannye
2015-08-05
1
-9
/
+9
*
more naming variables
YamaArashi
2015-07-24
1
-11
/
+11
*
Name sound effects
dannye
2015-07-19
1
-3
/
+3
*
Consolidate coord macros
dannye
2015-07-18
1
-16
/
+16
*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-14
1
-102
/
+110
|
\
|
*
named town map stuff
YamaArashi
2015-07-13
1
-138
/
+144
|
*
comment slot machine
YamaArashi
2015-07-13
1
-4
/
+4
*
|
Use more *Coord
dannye
2015-07-14
1
-83
/
+82
|
/
*
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-20
/
+20
*
commented mon_party_sprites.asm
YamaArashi
2015-03-13
1
-10
/
+16
*
fixed hp bar wram label and misc
YamaArashi
2015-02-07
1
-2
/
+2
*
Merge remote-tracking branch 'YamaArashi/master'
yenatch
2014-09-20
1
-24
/
+25
|
\
|
*
Commented/labelled misc functions
YamaArashi
2014-09-14
1
-20
/
+21
|
*
Commented more sprite and map code
YamaArashi
2014-09-13
1
-4
/
+4
*
|
Use hram constants for remaining joypad variables.
yenatch
2014-08-30
1
-4
/
+4
|
/
*
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
1
-24
/
+12
*
Use VRAM constants where applicable.
yenatch
2014-05-29
1
-5
/
+5
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-64
/
+64
*
Rename GetJoypadState -> Joypad.
yenatch
2014-05-25
1
-2
/
+2
*
Comment some more bank 0 functions.
yenatch
2014-05-23
1
-2
/
+2
*
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22
1
-0
/
+610