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* Use macros to enforce "hidden object" constraints, and rename them to "hidden...Rangi2026-01-071-2/+2
* Use macros to enforce "missable/hide/show object" constraints, and rename the...Rangi2026-01-071-1/+1
* Comment more unreferenced local labels (#550)Narishma-gb2025-12-151-5/+4
* Use more hardware and graphics constants (#532)Narishma-gb2025-11-181-19/+19
* Label and constant cleanup (#528)Narishma-gb2025-09-031-1/+1
* Use combined hardware constantsRangi422025-06-301-3/+3
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-25/+25
* Correct wTileMapBackup declared space (#487)Engezerstorung2025-01-281-18/+14
* Identify `wCurrentMapScriptFlags` bits (#467)Sylvie2024-09-241-4/+4
* Identify more bit flags (#465)Sylvie2024-09-241-1/+1
* Identify more flag bits (#464)Sylvie2024-09-231-10/+10
* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-181-10/+10
* Identify various flag labels and bit constants (#454)Sylvie2024-07-161-99/+98
* Identify some unused WRAM variables (#453)Sylvie2024-06-151-4/+4
* Identify `wSavedCoordIndex` and its other usagesRangi422023-11-201-1/+1
* Correct wTilePlayerStandingOn "unused?" comment (#433)Alchav2023-11-181-1/+1
* Add constants for wMapConnections bits and group map header wram labelsLinus Unnebäck2023-11-171-11/+10
* Thoroughly document debug code (#410)SatoMew2023-07-151-5/+5
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-131-1/+1
* Use the same music headers as pokecrystal (#382)Rangi2022-08-111-2/+2
* Refactorize check button pressed (#340)Yoann Fievez2021-11-051-6/+6
* More WRAM label cleanup (still needs UNIONs and renaming)Rangi2021-05-311-21/+21
* Label and document hFFD7 more accuratelySatoMew2020-11-291-1/+1
* Sync home and macro code with pokeyellowRangi2020-11-051-7/+7
* Factor out data/tilesets/pair_collision_tile_ids.asmRangi2020-08-301-24/+1
* cycling.png -> red_bike.pngRangi2020-07-171-1/+1
* Merge pull request #276 from TheFakeMateo/masterRangi2020-07-161-1/+1
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| * Deobfuscate exit warps on indoor mapsTheFakeMateo2020-07-151-1/+1
* | Disassemble the BLUEMONS.GB debug ROMRangi2020-07-151-0/+4
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* Move all code out of home.asm into home/Rangi2020-07-071-0/+51
* Remove c1x*/c2x* comments, use struct offset constantsRangi2020-07-071-8/+8
* Sync coordinate macros with pokecrystalRangi2020-07-071-9/+9
* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-20/+20
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-90/+90
* Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-051-21/+21
* Port two HRAM labels from pokeyellowRangi2020-07-051-1/+1
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-2/+2
* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi2020-07-041-6/+6
* Replace raw hex values with HRAM constantsRangi2020-07-031-6/+6
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-11/+11
* Organize macros/ like pokecrystalRangi2020-07-031-1/+1
* Add subdirectories to data/ similar to pokecrystalRangi2020-07-031-1/+1
* Update audio macro namesdannye2019-07-271-2/+2
* Replace some hard-coded values with constantsRangi2019-07-071-1/+1
* Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-011-6/+6
* Add space between arguments in assembly instructions and remove redundant a i...xCrystal2017-12-301-1149/+1149
* Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-091-1/+1
* split code out of main.asmYamaArashi2016-12-311-1/+1
* Redo audio header macrodannye2016-07-271-2/+2
* sync homeYamaArashi2016-06-121-42/+63