| Commit message (Expand) | Author | Files | Lines |
| 2026-01-07 | Use macros to enforce "missable/hide/show object" constraints, and rename the... | Rangi | 1 | -6/+6 |
| 2025-06-30 | Use combined hardware constants | Rangi42 | 1 | -3/+3 |
| 2025-06-30 | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 1 | -3/+3 |
| 2024-09-18 | Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462) | Sylvie | 1 | -5/+5 |
| 2024-07-16 | Identify various flag labels and bit constants (#454) | Sylvie | 1 | -10/+10 |
| 2023-11-18 | Identify more map script labels | Rangi42 | 1 | -6/+6 |
| 2023-07-13 | Add macros, constants, and labels for map scripts and text (#367) | vulcandth | 1 | -123/+124 |
| 2021-05-31 | Update CeruleanCity.asm | Amber Brault | 1 | -9/+9 |
| 2021-05-31 | Partially document CeruleanCity.asm | Amber Brault | 1 | -39/+41 |
| 2020-11-14 | Fix file modes | dannye | 1 | -0/+0 |
| 2020-11-07 | More debug yellow | dannye | 1 | -0/+4 |
| 2020-11-04 | Sync with pokered | dannye | 1 | -93/+93 |
| 2020-08-30 | Identify some hSpriteDataOffset values | Rangi | 1 | -2/+2 |
| 2020-08-28 | Use decimal, not hex, for sprite (object) coordinates in map scripts | Rangi | 1 | -2/+2 |
| 2020-07-17 | SONY -> RIVAL | Rangi | 1 | -1/+1 |
| 2020-07-16 | Reformat map scripts' coordinate and movement data | Rangi | 1 | -9/+9 |
| 2020-07-15 | Disassemble the BLUEMONS.GB debug ROM | Rangi | 1 | -0/+4 |
| 2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 1 | -2/+2 |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | 1 | -16/+16 |
| 2020-07-06 | text_linkpromptbutton -> text_waitbutton | Rangi | 1 | -1/+1 |
| 2020-07-05 | TM/HM constants named after moves | Rangi | 1 | -1/+1 |
| 2020-07-05 | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | 1 | -1/+1 |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | 1 | -59/+59 |
| 2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi | 1 | -6/+6 |
| 2020-07-03 | Organize macros/ like pokecrystal | Rangi | 1 | -2/+2 |
| 2020-05-20 | Sync with pokered | dannye | 1 | -15/+16 |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with Polish... | Rangi | 1 | -453/+0 |
| 2017-12-30 | Add space between arguments in assembly instructions and remove redundant a i... | xCrystal | 1 | -3/+3 |
| 2016-07-18 | Clean up text commands | dannye | 1 | -7/+8 |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -46/+46 |
| 2016-06-11 | Sync with pokered | dannye | 1 | -8/+8 |
| 2016-06-08 | Part 1 of syncing with pokered. | IIMarckus | 1 | -46/+46 |
| 2016-05-26 | Include and fix Cerulean scripts | pikalaxalt | 1 | -23/+4 |
| 2015-12-06 | engine/battle/trainer_ai.asm | luckytyphlosion | 1 | -1/+1 |
| 2015-10-29 | overworld item & movement code, cable club code, remove more instances of W_,... | luckytyphlosion | 1 | -5/+5 |
| 2015-08-30 | No more W_ | dannye | 1 | -15/+15 |
| 2015-08-10 | No more $C8 | dannye | 1 | -1/+1 |
| 2015-08-08 | commented audio code | YamaArashi | 1 | -2/+2 |
| 2015-08-05 | Use more lb | dannye | 1 | -1/+1 |
| 2015-07-24 | more naming variables | YamaArashi | 1 | -3/+3 |
| 2015-07-21 | named most of the used events | YamaArashi | 1 | -6/+6 |
| 2015-07-20 | enumerate events | YamaArashi | 1 | -12/+6 |
| 2015-07-19 | naming | YamaArashi | 1 | -4/+4 |
| 2015-07-18 | misc | YamaArashi | 1 | -1/+1 |
| 2015-07-18 | fix variable naming | YamaArashi | 1 | -12/+12 |
| 2015-07-17 | More direction constants | dannye | 1 | -6/+23 |
| 2015-07-03 | No more ldh | U-Daniel-PC\Daniel | 1 | -1/+1 |
| 2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | 1 | -4/+4 |
| 2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | 1 | -33/+33 |
| 2014-09-25 | Make Hide/Show objects more dynamic | U-Daniel-PC\Daniel | 1 | -3/+3 |