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2026-01-07Use macros to enforce "missable/hide/show object" constraints, and rename the...Rangi1-4/+4
2025-06-30Use combined hardware constantsRangi421-5/+5
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi1-10/+10
2025-01-30Fix some label typos, and add some constants instead of raw numbers (#492)Narishma-gb1-1/+1
2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie1-1/+1
2024-09-18Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie1-6/+6
2024-07-16Identify various flag labels and bit constants (#454)Sylvie1-8/+8
2023-11-18Identify more map script labelsRangi421-6/+6
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth1-94/+96
2020-11-14Fix file modesdannye1-0/+0
2020-11-04Sync with pokereddannye1-43/+43
2020-07-17SONY -> RIVALRangi1-1/+1
2020-07-16Reformat map scripts' coordinate and movement dataRangi1-9/+9
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi1-1/+1
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-19/+19
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-18/+18
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-8/+8
2020-05-20Sync with pokereddannye1-17/+17
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-298/+0
2016-06-11remove address commentsYamaArashi1-30/+30
2016-06-11Sync with pokereddannye1-36/+36
2016-06-08Part 1 of syncing with pokered.IIMarckus1-31/+31
2016-05-31Champion's room; resolve predefspikalaxalt1-18/+8
2016-05-27Vermilion City scriptspikalaxalt1-1/+1
2015-12-18Label elite four scripts more completely.Marcus Huderle1-29/+29
2015-12-06engine/battle/trainer_ai.asmluckytyphlosion1-1/+1
2015-10-29overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion1-3/+3
2015-08-30No more W_dannye1-18/+18
2015-08-10No more $C8dannye1-1/+1
2015-07-24more naming variablesYamaArashi1-2/+2
2015-07-21named most of the used eventsYamaArashi1-2/+2
2015-07-20enumerate eventsYamaArashi1-4/+2
2015-07-19namingYamaArashi1-2/+2
2015-07-18fix variable namingYamaArashi1-21/+21
2015-07-17More direction constantsdannye1-11/+18
2015-07-03TX_ASMU-Daniel-PC\Daniel1-2/+2
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-7/+7
2014-09-25Make Hide/Show objects more dynamicU-Daniel-PC\Daniel1-2/+2
2014-09-14Commented/labelled misc functionsYamaArashi1-1/+1
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi1-12/+12
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-4/+2
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-17/+17
2014-05-25Rename joypad registers.yenatch1-9/+9
2014-05-21Use constants for the starter monsU-Fish-PC\Daniel1-2/+2
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+297