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* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-1/+1
* Identify `wCurrentMapScriptFlags` bits (#467)Sylvie2024-09-241-1/+1
* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-181-1/+1
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-131-27/+29
* Fix file modesdannye2020-11-141-0/+0
* Use decimal, not hex, for sprite (object) coordinates in map scriptsRangi2020-08-281-2/+2
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-2/+2
* Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-051-1/+1
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-12/+12
* Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-011-0/+85