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2020-05-20Sync with pokereddannye1-215/+0
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-215/+0
2016-06-11remove address commentsYamaArashi1-9/+9
2016-06-08Part 1 of syncing with pokered.IIMarckus1-9/+9
2016-05-31VermilionDockpikalaxalt1-3/+3
2015-08-14add border constant and clear up misnomerYamaArashi1-4/+4
2015-08-12named more variablesYamaArashi1-9/+17
2015-08-09Replace some hardcoded data sizesdannye1-3/+3
2015-08-08commented audio codeYamaArashi1-1/+1
2015-07-21named most of the used eventsYamaArashi1-6/+6
2015-07-20enumerate eventsYamaArashi1-8/+7
2015-07-19Name sound effectsdannye1-2/+2
2015-07-18miscYamaArashi1-23/+24
2015-07-18Consolidate coord macrosdannye1-1/+1
2015-07-14hall of fame / creditsYamaArashi1-2/+2
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-9/+9
2014-09-23Rename hVBlank* constants to h*.yenatch1-2/+2
2014-09-14Commented/labelled misc functionsYamaArashi1-3/+3
2014-09-13Commented more sprite and map codeYamaArashi1-4/+4
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi1-4/+4
2014-08-08Labelled many functions/variablesYamaArashi1-2/+2
2014-06-25Use *Coord instead of FuncCoordU-Fish-PC\Daniel1-2/+1
2014-05-29Use VRAM constants where applicable.yenatch1-1/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-28/+28
2014-05-25Rename joypad registers.yenatch1-3/+3
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+210