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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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vermiliondock.asm
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2020-05-20
Sync with pokered
dannye
1
-215
/
+0
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
1
-215
/
+0
2016-06-11
remove address comments
YamaArashi
1
-9
/
+9
2016-06-08
Part 1 of syncing with pokered.
IIMarckus
1
-9
/
+9
2016-05-31
VermilionDock
pikalaxalt
1
-3
/
+3
2015-08-14
add border constant and clear up misnomer
YamaArashi
1
-4
/
+4
2015-08-12
named more variables
YamaArashi
1
-9
/
+17
2015-08-09
Replace some hardcoded data sizes
dannye
1
-3
/
+3
2015-08-08
commented audio code
YamaArashi
1
-1
/
+1
2015-07-21
named most of the used events
YamaArashi
1
-6
/
+6
2015-07-20
enumerate events
YamaArashi
1
-8
/
+7
2015-07-19
Name sound effects
dannye
1
-2
/
+2
2015-07-18
misc
YamaArashi
1
-23
/
+24
2015-07-18
Consolidate coord macros
dannye
1
-1
/
+1
2015-07-14
hall of fame / credits
YamaArashi
1
-2
/
+2
2015-07-03
Rename/organize part 2 of 4
U-Daniel-PC\Daniel
1
-9
/
+9
2014-09-23
Rename hVBlank* constants to h*.
yenatch
1
-2
/
+2
2014-09-14
Commented/labelled misc functions
YamaArashi
1
-3
/
+3
2014-09-13
Commented more sprite and map code
YamaArashi
1
-4
/
+4
2014-09-09
Labelled and commented mostly sprite-related things
YamaArashi
1
-4
/
+4
2014-08-08
Labelled many functions/variables
YamaArashi
1
-2
/
+2
2014-06-25
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
1
-2
/
+1
2014-05-29
Use VRAM constants where applicable.
yenatch
1
-1
/
+1
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-28
/
+28
2014-05-25
Rename joypad registers.
yenatch
1
-3
/
+3
2014-05-18
Pull map scripts out of main.asm
U-Fish-PC\Daniel
1
-0
/
+210