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* Merge branch 'master' of https://github.com/pret/pokereddannye2026-01-171-11/+13
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| * Replace magic number `$7` with `SLP_MASK` constant (#555)Jordan Moore2025-12-261-2/+2
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| * Specify a max item length for `list_start` (#552)Rangi2025-12-151-1/+1
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| * Comment more unreferenced local labels (#550)Narishma-gb2025-12-151-5/+7
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| * Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb2025-11-271-2/+2
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| * Avoid magic numbers for most `CopyData` calls (#542)Rangi2025-11-251-1/+1
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| * Use more hardware and graphics constants (#532)Narishma-gb2025-11-181-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | - Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`.
* | Merge branch 'master' of https://github.com/pret/pokereddannye2025-11-121-1/+1
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| * Use features of RGBDS 1.0.0 (#537)Rangi2025-11-121-1/+1
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2025-09-061-6/+6
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| * Label and constant cleanup (#528)Narishma-gb2025-09-031-6/+6
| | | | | | | | | | * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit
* | Merge branch 'master' of https://github.com/pret/pokereddannye2025-07-021-1/+1
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| * Fix typosdannye2025-06-031-1/+1
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2025-05-101-1/+1
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| * Use constants for PP masks instead of magic numbers (#504)edave642025-04-021-1/+1
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2025-01-301-2/+2
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| * Consistently capitalize `ASSERT` directives (#489)Rangi2025-01-281-2/+2
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* | Merge branch 'master' of https://github.com/pret/pokeredRangi422024-12-251-7/+9
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| * Assert the relations between some move effect constants (#478)Sylvie2024-11-241-3/+5
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2024-09-251-6/+6
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| * Identify more flag bits (#464)Sylvie2024-09-231-1/+1
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| * Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-181-3/+3
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| * Identify various flag labels and bit constants (#454)Sylvie2024-07-161-2/+2
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2023-11-211-2/+2
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| * Use MEGA_PUNCH constant in explosion animation routine (#434)BlueZangoose2023-11-211-2/+2
| | | | | | | | | | | | | | | | | | * Use MEGA_PUNCH constant in explosion animation routine * Add AnimationType constants and assert --------- Co-authored-by: vulcandth <vulcandth@gmail.com>
* | Merge branch 'master' of https://github.com/pret/pokereddannye2023-11-201-1/+1
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| * Use PSN constant in PoisonEffect routine (#426)strager2023-09-201-1/+1
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2023-04-251-11/+11
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| * Name some unnamed animation constants (#396)Vortyne2023-03-251-8/+8
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* | Merge remote-tracking branch 'remotes/pokered/master'Rangi2021-11-231-7/+7
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| * Identify some percentage constant valuesRangi2021-11-021-7/+7
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2021-09-261-1/+1
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| * wcf4b -> wStringBufferRangi2021-08-281-1/+1
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| * Correct comments on SwitchAndTeleportEffectSnorlaxMonster2021-06-141-2/+2
| | | | | | | | | | | | | | The comments in the SwitchAndTeleportEffect section incorrectly stated that the random number was generated in the half-open interval [0, playerLevel + enemyLevel), instead of the closed interval [0, playerLevel + enemyLevel].
* | Correct comments on SwitchAndTeleportEffectSnorlaxMonster2021-06-191-2/+2
| | | | | | | | | | | | | | The comments in the SwitchAndTeleportEffect section incorrectly stated that the random number was generated in the half-open interval [0, playerLevel + enemyLevel), instead of the closed interval [0, playerLevel + enemyLevel].
* | Merge branch 'master' of https://github.com/pret/pokereddannye2021-03-251-2/+2
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| * Verify data table and name list sizes with assertion macrosRangi2021-03-251-2/+2
| | | | | | | | Fixes #312
* | Merge branch 'master' of https://github.com/pret/pokereddannye2021-02-211-19/+21
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| * Clean up handling of extra effective status effectsdannye2021-02-211-11/+13
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| * Sync more with pokeyellowRangi2020-11-051-17/+18
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| * Use HIGH() and LOW()Rangi2020-07-071-7/+8
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| * callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-14/+14
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| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-61/+61
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| * Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-64/+64
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| * H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-61/+61
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| * Add subdirectories to data/ similar to pokecrystalRangi2020-07-031-2/+2
| | | | | | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
| * Move more tables from engine/ to data/Rangi2020-06-231-0/+1493
| | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
* Sync more with pokeredRangi2020-11-051-1/+2
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* Organize home and macro codeRangi2020-11-051-2/+2
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* Sync with pokereddannye2020-11-041-0/+1551