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* | Merge branch 'master' of https://github.com/pret/pokereddannye2022-09-123-3/+3
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| * Use the same music headers as pokecrystal (#382)Rangi2022-08-111-1/+1
| * wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-095-17/+17
| * RGBDS syntax updates (#358)vulcandth2022-06-063-5/+5
* | Fix some whitespaceRangi2022-08-071-2/+2
* | wOAMBuffer -> wShadowOAM (#95)Colton G. Rushton2022-07-097-40/+40
* | RGBDS syntax updates (#86)vulcandth2022-06-063-5/+5
* | Improved Virtual Console patch identifiers (#85)vulcandth2022-06-061-5/+5
* | Build the Virtual Console patch with `make yellow_vc` (#80)vulcandth2022-03-261-0/+5
* | Merge branch 'master' of https://github.com/pret/pokereddannye2021-09-263-4/+4
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| * wcf4b -> wStringBufferRangi2021-08-283-4/+4
* | Merge branch 'master' of https://github.com/pret/pokereddannye2021-04-301-1/+1
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| * Use {interpolation} to generate sequences of RAM labelsRangi2021-04-271-1/+1
* | Use pokecrystal's sine_table macroRangi2021-04-181-1/+1
* | Merge remote-tracking branch 'remotes/pokered/master'Rangi2021-04-131-1/+1
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| * Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constantRangi2021-04-131-1/+1
* | Merge branch 'master' of https://github.com/pret/pokereddannye2020-12-154-4/+4
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| * Label and document hFFD7 more accuratelySatoMew2020-11-294-4/+4
* | Merge branch 'master' of https://github.com/pret/pokereddannye2020-11-1413-0/+0
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| * Fix file modesdannye2020-11-1412-0/+0
| * Use STARTER1 and STARTER2 for the title screenRangi2020-11-071-2/+2
| * Sync home and macro code with pokeyellowRangi2020-11-051-2/+2
| * Some formatting changesRangi2020-10-191-6/+2
| * Define a constant for the ghost Marowak (hard-coded throughout the engine, li...Rangi2020-08-311-1/+2
| * Separate splash screen, intro, and credits (like pokegold/pokecrystal)Rangi2020-08-283-13/+13
| * Add comments associating constants with data, and identify some more dataRangi2020-07-201-9/+9
| * Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-172-59/+61
| * Identify remaining tilemap IDsRangi2020-07-173-14/+9
| * Un-deduplicate gfx/intro_credits/gengar.png's tilesRangi2020-07-161-0/+1
| * Disassemble the BLUEMONS.GB debug ROMRangi2020-07-152-1/+6
| * Use 'tile' and 'tiles' macrosRangi2020-07-074-25/+25
| * Sync coordinate macros with pokecrystalRangi2020-07-0710-73/+73
| * Use HIGH() and LOW()Rangi2020-07-073-10/+10
| * callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-065-11/+11
| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-0611-152/+152
| * Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-051-2/+2
| * Logical spacing in data/sgb/sgb_palettes.asmRangi2020-07-052-4/+4
| * Port credits command constants from pokeyellowRangi2020-07-051-7/+7
| * Port pokecrystal's formatting of text commands and special charactersRangi2020-07-046-42/+43
| * Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi2020-07-041-1/+1
| * Replace raw hex values with HRAM constantsRangi2020-07-031-4/+4
| * H_CONSTANTNAMES -> hConstantNamesRangi2020-07-038-40/+40
| * Organize macros/ like pokecrystalRangi2020-07-033-7/+7
| * Add subdirectories to data/ similar to pokecrystalRangi2020-07-034-6/+6
| * Add engine/movie/oak_speech/ subdirectoryRangi2020-07-034-0/+0
| * Add subdirectories to engine/ similar to pokecrystalRangi2020-07-0213-0/+3385
* Add constants for player and rival startersRangi2020-11-132-4/+4
* More debug yellowdannye2020-11-071-1/+5
* Start disassembling debug yellowdannye2020-11-061-0/+8
* Define OAM_HIGH_PALS for %100 in OAM attributesRangi2020-11-061-4/+4