| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Use macros to enforce "missable/hide/show object" constraints, and rename ↵ | Rangi | 2026-01-07 | 1 | -1/+1 |
| | | | | | them to "toggleable objects" (#557) | ||||
| * | Comment more unreferenced local labels (#550) | Narishma-gb | 2025-12-15 | 1 | -5/+6 |
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| * | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 2025-06-30 | 1 | -2/+2 |
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| * | Identify more bit flags (#465) | Sylvie | 2024-09-24 | 1 | -2/+2 |
| | | | | | | * Identify more bit flags * Space | ||||
| * | Identify more flag bits (#464) | Sylvie | 2024-09-23 | 1 | -4/+4 |
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| * | Identify various flag labels and bit constants (#454) | Sylvie | 2024-07-16 | 1 | -11/+11 |
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| * | Identify some unused WRAM variables (#453) | Sylvie | 2024-06-15 | 1 | -1/+1 |
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| * | Fix inaccurate comment in UpdateNPCSprite | Rangi42 | 2023-11-21 | 1 | -2/+2 |
| | | | | | Fixes #404 | ||||
| * | Identify `wSavedCoordIndex` and its other usages | Rangi42 | 2023-11-20 | 1 | -1/+1 |
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| * | Revert PR #395 | Rangi | 2022-09-26 | 1 | -1/+1 |
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| * | Bug: Sprites can receive the wrong movement byte (#395) | Vortyne | 2022-09-26 | 1 | -1/+1 |
| | | | | Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com> | ||||
| * | RGBDS syntax updates (#358) | vulcandth | 2022-06-06 | 1 | -1/+1 |
| | | | | New MACRO and DEF syntax | ||||
| * | Identify some map object related constants | Rangi | 2020-08-17 | 1 | -41/+41 |
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| * | Reformat map scripts' coordinate and movement data | Rangi | 2020-07-16 | 1 | -1/+1 |
| | | | | | 'dbmapcoord' has X, Y order like other coordinate-related data macros | ||||
| * | Remove c1x*/c2x* comments, use struct offset constants | Rangi | 2020-07-07 | 1 | -96/+103 |
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| * | Sync coordinate macros with pokecrystal | Rangi | 2020-07-07 | 1 | -2/+2 |
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| * | Use HIGH() and LOW() | Rangi | 2020-07-07 | 1 | -11/+11 |
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| * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 | 1 | -52/+52 |
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| * | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | 2020-07-05 | 1 | -25/+25 |
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| * | Replace raw hex values with HRAM constants | Rangi | 2020-07-03 | 1 | -2/+2 |
| | | | | | To do: turn constants into labels and use ldh | ||||
| * | H_CONSTANTNAMES -> hConstantNames | Rangi | 2020-07-03 | 1 | -42/+42 |
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| * | Fix comment from Y pos to X pos | Akatsuki-py | 2020-05-01 | 1 | -1/+1 |
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| * | Replace some hard-coded values with constants | Rangi | 2019-07-07 | 1 | -7/+9 |
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| * | Fix typos in comments | dannye | 2017-06-24 | 1 | -4/+4 |
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| * | sync tileset WRAM labels | YamaArashi | 2016-06-12 | 1 | -2/+2 |
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| * | sync engine code with pokeyellow | YamaArashi | 2016-06-12 | 1 | -10/+9 |
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| * | remove address comments | YamaArashi | 2016-06-11 | 1 | -23/+23 |
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| * | Macrofy sprite status data in WRA0 | PikalaxALT | 2016-01-29 | 1 | -3/+3 |
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| * | No more W_ | dannye | 2015-08-30 | 1 | -9/+9 |
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| * | documented flags and misc. fixes | YamaArashi | 2015-08-29 | 1 | -3/+8 |
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| * | naming | YamaArashi | 2015-07-19 | 1 | -13/+13 |
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| * | misc | YamaArashi | 2015-07-18 | 1 | -9/+8 |
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| * | Consolidate coord macros | dannye | 2015-07-18 | 1 | -1/+1 |
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| * | More direction constants | dannye | 2015-07-17 | 1 | -2/+2 |
| | | | | | facing directions, npc movement, joypad | ||||
| * | more movement stuff | YamaArashi | 2015-07-15 | 1 | -12/+16 |
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| * | commented movement stuff | YamaArashi | 2015-07-15 | 1 | -111/+123 |
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| * | Use more screen dimension constants | dannye | 2015-07-14 | 1 | -2/+2 |
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| * | Use more *Coord | dannye | 2015-07-14 | 1 | -1/+1 |
| | | | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | ||||
| * | Start using text predef macros | dannye | 2015-07-04 | 1 | -18/+18 |
| | | | | | also sprite direction constants | ||||
| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -10/+10 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||||
| * | Rename some labels | YamaArashi | 2015-02-08 | 1 | -2/+2 |
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| * | Named wram symbols | YamaArashi | 2015-02-07 | 1 | -2/+2 |
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| * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 | 1 | -6/+8 |
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| * | Add comments regarding menus and sprites | YamaArashi | 2014-09-08 | 1 | -7/+10 |
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| * | Commented function | YamaArashi | 2014-07-28 | 1 | -4/+4 |
| | | | | | | - Named and commented Func_4c70. - Removed gfx/diagonal_lines.png, which is not actually graphics. | ||||
| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -2/+1 |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | ||||
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 1 | -2/+1 |
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| * | Remove generated "indirect jump" comments. | yenatch | 2014-06-16 | 1 | -1/+1 |
| | | | | | The destination is obvious when using the predef macro. | ||||
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -41/+41 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Split out overworld object movement. | yenatch | 2014-05-25 | 1 | -0/+858 |
