| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Replace hard-coded numbers with constants in haze.asm (#564) | DrNyk | 2026-01-17 | 1 | -2/+2 |
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| * | Align move grammar with pokecrystal (#565) | SnorlaxMonster | 2026-01-17 | 2 | -135/+142 |
| | | | | Add comments explaining the redundant move grammar categories inherited from the Japanese version. | ||||
| * | Use macros to enforce "hidden object" constraints, and rename them to ↵ | Rangi | 2026-01-07 | 28 | -29/+29 |
| | | | | | "hidden events" (#559) | ||||
| * | Use macros to enforce "missable/hide/show object" constraints, and rename ↵ | Rangi | 2026-01-07 | 5 | -52/+53 |
| | | | | | them to "toggleable objects" (#557) | ||||
| * | Replace magic number `$7` with `SLP_MASK` constant (#555) | Jordan Moore | 2025-12-26 | 1 | -2/+2 |
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| * | Specify a max item length for `list_start` (#552) | Rangi | 2025-12-15 | 3 | -3/+3 |
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| * | Comment more unreferenced local labels (#550) | Narishma-gb | 2025-12-15 | 28 | -117/+133 |
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| * | Update `StatusScreen`, add `*_STATS_BOX` constants (#546) | Narishma-gb | 2025-12-01 | 3 | -50/+44 |
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| * | Define player and rival names once, to be used in two places (#545) | Rangi | 2025-12-01 | 1 | -2/+2 |
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| * | Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543) | Narishma-gb | 2025-11-27 | 27 | -196/+221 |
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| * | Avoid magic numbers for most `CopyData` calls (#542) | Rangi | 2025-11-25 | 17 | -49/+51 |
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| * | Use `ld_hli_a_string` macro to make byte-by-byte strings more obvious (#540) | Rangi | 2025-11-23 | 3 | -39/+7 |
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| * | Use more hardware and graphics constants (#532) | Narishma-gb | 2025-11-18 | 26 | -71/+82 |
| | | | | | | | | | | | | | - Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`. | ||||
| * | Use features of RGBDS 1.0.0 (#537) | Rangi | 2025-11-12 | 32 | -131/+131 |
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| * | Consistently use `ld [hli]`/`ld [hld]`, not `ldi`/`ldd` | Rangi | 2025-10-05 | 2 | -8/+8 |
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| * | Revise some RAM buffer constants | Rangi | 2025-09-26 | 3 | -6/+6 |
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| * | Use RAMG_SRAM_ENABLE (#530) | PokefanMarcel | 2025-09-07 | 1 | -1/+1 |
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| * | Update comment for clarity (#529) | Vortyne | 2025-09-03 | 1 | -1/+2 |
| | | | | Actually copies from battle struct to party struct to make HP and status changes to a pokemon permanent | ||||
| * | Label and constant cleanup (#528) | Narishma-gb | 2025-09-03 | 18 | -172/+188 |
| | | | | | | * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit | ||||
| * | Document a bug in `PrintBenchGuyText` (#523) | Narishma-gb | 2025-08-17 | 1 | -0/+9 |
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| * | Use `dname` macro to automatically pad names with `"@"` characters (#525) | Rangi | 2025-08-17 | 1 | -1/+1 |
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| * | Use `<STAT>_UP1_EFFECT` constants (#522) | PokefanMarcel | 2025-08-16 | 1 | -4/+4 |
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| * | Identify `JOYP_SGB_MLT_REQ` constant | Rangi42 | 2025-08-11 | 1 | -4/+4 |
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| * | Update hardware.inc to 5.3.0 and use its `JOYP_SGB_*` constants | Rangi42 | 2025-08-11 | 1 | -14/+14 |
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| * | Use less generic labels for party finding loops (#514) | kagnusdev | 2025-07-07 | 1 | -4/+4 |
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| * | Use combined hardware constants | Rangi42 | 2025-06-30 | 8 | -11/+11 |
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| * | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 2025-06-30 | 46 | -317/+317 |
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| * | Distinguish single trainer pics section from Pokemon pics | Rangi42 | 2025-06-25 | 1 | -1/+1 |
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| * | Fix typos | dannye | 2025-06-03 | 5 | -8/+8 |
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| * | Add a `CANNOT_MOVE` constant (#508) | Rangi | 2025-05-31 | 1 | -3/+6 |
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| * | Fix sprite data comment (#507) | Vortyne | 2025-05-09 | 1 | -2/+2 |
| | | | | Reduces confusion if someone edits this file since the wrong byte was commented | ||||
| * | Use constants in `PrintBCDNumber` calls (#503) | Narishma-gb | 2025-04-08 | 5 | -11/+8 |
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| * | Further improve NPC trade labels and comments (#493) | SatoMew | 2025-04-08 | 1 | -25/+9 |
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| * | Use constants for PP masks instead of magic numbers (#504) | edave64 | 2025-04-02 | 5 | -16/+16 |
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| * | Use constants for trade text indexes (#501) | Rangi | 2025-03-08 | 1 | -5/+23 |
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| * | Avoid using `EQUS` when `EQU` or `MACRO` will do (#496) | Rangi | 2025-02-27 | 1 | -6/+6 |
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| * | Fix some label typos, and add some constants instead of raw numbers (#492) | Narishma-gb | 2025-01-30 | 2 | -9/+9 |
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| * | Consistently refer to CGB, not GBC (#491) | SatoMew | 2025-01-30 | 1 | -8/+8 |
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| * | Consistently capitalize `ASSERT` directives (#489) | Rangi | 2025-01-28 | 11 | -20/+20 |
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| * | Miscellaneous cleanup (#488) | Rangi | 2025-01-28 | 13 | -29/+37 |
| | | | | Co-authored-by: SatoMew <SatoMew@users.noreply.github.com> | ||||
| * | Correct wTileMapBackup declared space (#487) | Engezerstorung | 2025-01-28 | 1 | -12/+12 |
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| * | Use `EFFECT_1E` | Rangi42 | 2024-12-27 | 1 | -1/+1 |
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| * | Don't pass redundant label names to `table_width` and `list_start` (#484) | Rangi | 2024-12-27 | 1 | -1/+1 |
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| * | Use RGBDS 0.9.0 (#482) | Rangi | 2024-12-25 | 1 | -2/+1 |
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| * | Use `SERIAL_RNS_LENGTH` in `BattleRandom` | Rangi42 | 2024-12-21 | 1 | -2/+2 |
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| * | Remove redundant parentheses | Rangi42 | 2024-12-16 | 6 | -10/+10 |
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| * | Use "gray", not "grey" | Rangi42 | 2024-12-16 | 3 | -4/+4 |
| | | | | | This matches the in-game text, e.g. Pewter is "A Stone Gray City" | ||||
| * | Assert the relations between some move effect constants (#478) | Sylvie | 2024-11-24 | 1 | -3/+5 |
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| * | `FreezeEnemyTrainerSprite` -> `SetEnemyTrainerToStayAndFaceAnyDirection` | Vortyne | 2024-10-07 | 1 | -3/+3 |
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| * | `dbsprite` is the wrong macro for `WriteOAMBlock` data (#472) | Vortyne | 2024-09-29 | 4 | -39/+58 |
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