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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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path:
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/
engine
/
battle
/
ghost_marowak_anim.asm
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Commit message (
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Author
Age
Files
Lines
*
Comment more unreferenced local labels (#550)
Narishma-gb
2025-12-15
1
-1
/
+1
*
Avoid magic numbers for most `CopyData` calls (#542)
Rangi
2025-11-25
1
-1
/
+1
*
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
2025-06-30
1
-1
/
+1
*
Use "gray", not "grey"
Rangi42
2024-12-16
1
-1
/
+1
*
wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
2022-07-09
1
-1
/
+1
*
Sync more with pokeyellow
Rangi
2020-11-05
1
-1
/
+1
*
Replace ghost Marowak's ambiguous constant
SatoMew
2020-09-22
1
-1
/
+1
*
Define a constant for the ghost Marowak (hard-coded throughout the engine, li...
Rangi
2020-08-31
1
-1
/
+1
*
Sync coordinate macros with pokecrystal
Rangi
2020-07-07
1
-1
/
+1
*
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
1
-1
/
+1
*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
1
-8
/
+8
*
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
1
-3
/
+3
*
remove address comments
YamaArashi
2016-06-11
1
-2
/
+2
*
No more W_
dannye
2015-08-30
1
-6
/
+6
*
Use more lb
dannye
2015-08-05
1
-2
/
+2
*
named animation functions/variables
YamaArashi
2015-07-24
1
-2
/
+2
*
Consolidate coord macros
dannye
2015-07-18
1
-1
/
+1
*
Rename battle files and split move effects Part 5
xCrystal
2015-04-01
1
-0
/
+89