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* Use `<STAT>_UP1_EFFECT` constants (#522)PokefanMarcel2025-08-161-4/+4
* Use less generic labels for party finding loops (#514)kagnusdev2025-07-071-4/+4
* Use combined hardware constantsRangi422025-06-301-3/+3
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-303-30/+30
* Distinguish single trainer pics section from Pokemon picsRangi422025-06-251-1/+1
* Fix typosdannye2025-06-032-4/+4
* Add a `CANNOT_MOVE` constant (#508)Rangi2025-05-311-3/+6
* Use constants for PP masks instead of magic numbers (#504)edave642025-04-022-9/+9
* Fix some label typos, and add some constants instead of raw numbers (#492)Narishma-gb2025-01-301-4/+4
* Consistently capitalize `ASSERT` directives (#489)Rangi2025-01-282-4/+4
* Miscellaneous cleanup (#488)Rangi2025-01-283-4/+5
* Use `EFFECT_1E`Rangi422024-12-271-1/+1
* Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi2024-12-271-1/+1
* Use RGBDS 0.9.0 (#482)Rangi2024-12-251-2/+1
* Use `SERIAL_RNS_LENGTH` in `BattleRandom`Rangi422024-12-211-2/+2
* Remove redundant parenthesesRangi422024-12-161-1/+1
* Use "gray", not "grey"Rangi422024-12-161-1/+1
* Assert the relations between some move effect constants (#478)Sylvie2024-11-241-3/+5
* Fix comment: Road -> Roar (#466)Vortyne2024-09-241-4/+4
* Identify more flag bits (#464)Sylvie2024-09-236-32/+40
* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-1810-43/+43
* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-182-2/+2
* Use correct label in get_trainer_name.asm (#461)Vortyne2024-09-091-1/+1
* Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-046-23/+23
* Identify wcd6d as wNameBuffer and others (#455)Sylvie2024-07-245-15/+15
* Identify various flag labels and bit constants (#454)Sylvie2024-07-167-34/+34
* Identify some unused WRAM variables (#453)Sylvie2024-06-152-5/+5
* Fix a few usages of EFFECTIVEdannye2023-11-212-3/+2
* Use some more constants in place of raw numbersRangi422023-11-211-16/+16
* Replace some `$a` with `EFFECTIVE` (#399)RainbowMetalPigeon2023-11-211-2/+2
* Use MEGA_PUNCH constant in explosion animation routine (#434)BlueZangoose2023-11-212-8/+10
* Add `bigdw` and `dc` data macrosRangi422023-11-203-56/+43
* Use PSN constant in PoisonEffect routine (#426)strager2023-09-201-1/+1
* Use charmap in link_battle_versus_text (#415)Linus Unnebäck2023-07-161-2/+2
* Thoroughly document debug code (#410)SatoMew2023-07-152-10/+17
* Name some unnamed animation constants (#396)Vortyne2023-03-253-11/+11
* Change names of move subanimations to be meaningful (#389)BlueZangoose2022-09-251-15/+16
* Use the same music headers as pokecrystal (#382)Rangi2022-08-112-4/+4
* Update comments related to Swift and Substitute checks (#380)SatoMew2022-08-111-2/+2
* Clarify how Metronome picks a moveRangi2022-07-261-2/+3
* Identify some `.asm_*` labelsRangi2022-07-101-2/+2
* wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-095-24/+24
* Stop_reducing_move_anim_flashing_Dream_Eater -> Stop_reducing_move_anim_flash...vulcandth2022-06-301-1/+1
* `cp MR_FUJIS_HOUSE` -> `cp POKEMON_TOWER_7F + 1`Rangi2022-06-171-1/+1
* Rename `SLP` to `SLP_MASK` (#361)vulcandth2022-06-172-8/+8
* RGBDS syntax updates (#358)vulcandth2022-06-062-2/+2
* Improved Virtual Console patch identifiers (#357)vulcandth2022-06-062-39/+41
* Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth2022-03-262-0/+54
* Gen 1's Minimize graphic was not a complete 8x8 tileRangi2022-03-041-2/+10
* Use ~X instead of $ff ^ XRangi2021-11-232-3/+3