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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
Lines
*
Document a bug in `PrintBenchGuyText` (#523)
Narishma-gb
2025-08-17
1
-0
/
+9
*
Use `dname` macro to automatically pad names with `"@"` characters (#525)
Rangi
2025-08-17
1
-1
/
+1
*
Use `<STAT>_UP1_EFFECT` constants (#522)
PokefanMarcel
2025-08-16
1
-4
/
+4
*
Identify `JOYP_SGB_MLT_REQ` constant
Rangi42
2025-08-11
1
-4
/
+4
*
Update hardware.inc to 5.3.0 and use its `JOYP_SGB_*` constants
Rangi42
2025-08-11
1
-14
/
+14
*
Use less generic labels for party finding loops (#514)
kagnusdev
2025-07-07
1
-4
/
+4
*
Use combined hardware constants
Rangi42
2025-06-30
8
-11
/
+11
*
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
2025-06-30
46
-317
/
+317
*
Distinguish single trainer pics section from Pokemon pics
Rangi42
2025-06-25
1
-1
/
+1
*
Fix typos
dannye
2025-06-03
5
-8
/
+8
*
Add a `CANNOT_MOVE` constant (#508)
Rangi
2025-05-31
1
-3
/
+6
*
Fix sprite data comment (#507)
Vortyne
2025-05-09
1
-2
/
+2
*
Use constants in `PrintBCDNumber` calls (#503)
Narishma-gb
2025-04-08
5
-11
/
+8
*
Further improve NPC trade labels and comments (#493)
SatoMew
2025-04-08
1
-25
/
+9
*
Use constants for PP masks instead of magic numbers (#504)
edave64
2025-04-02
5
-16
/
+16
*
Use constants for trade text indexes (#501)
Rangi
2025-03-08
1
-5
/
+23
*
Avoid using `EQUS` when `EQU` or `MACRO` will do (#496)
Rangi
2025-02-27
1
-6
/
+6
*
Fix some label typos, and add some constants instead of raw numbers (#492)
Narishma-gb
2025-01-30
2
-9
/
+9
*
Consistently refer to CGB, not GBC (#491)
SatoMew
2025-01-30
1
-8
/
+8
*
Consistently capitalize `ASSERT` directives (#489)
Rangi
2025-01-28
11
-20
/
+20
*
Miscellaneous cleanup (#488)
Rangi
2025-01-28
13
-29
/
+37
*
Correct wTileMapBackup declared space (#487)
Engezerstorung
2025-01-28
1
-12
/
+12
*
Use `EFFECT_1E`
Rangi42
2024-12-27
1
-1
/
+1
*
Don't pass redundant label names to `table_width` and `list_start` (#484)
Rangi
2024-12-27
1
-1
/
+1
*
Use RGBDS 0.9.0 (#482)
Rangi
2024-12-25
1
-2
/
+1
*
Use `SERIAL_RNS_LENGTH` in `BattleRandom`
Rangi42
2024-12-21
1
-2
/
+2
*
Remove redundant parentheses
Rangi42
2024-12-16
6
-10
/
+10
*
Use "gray", not "grey"
Rangi42
2024-12-16
3
-4
/
+4
*
Assert the relations between some move effect constants (#478)
Sylvie
2024-11-24
1
-3
/
+5
*
`FreezeEnemyTrainerSprite` -> `SetEnemyTrainerToStayAndFaceAnyDirection`
Vortyne
2024-10-07
1
-3
/
+3
*
`dbsprite` is the wrong macro for `WriteOAMBlock` data (#472)
Vortyne
2024-09-29
4
-39
/
+58
*
This byte is written to, but not used (#471)
Vortyne
2024-09-25
1
-1
/
+1
*
Identify `wCurrentMapScriptFlags` bits (#467)
Sylvie
2024-09-24
5
-5
/
+5
*
Identify hardware register bits (#469)
Sylvie
2024-09-24
2
-4
/
+4
*
Identify more bit flags (#465)
Sylvie
2024-09-24
8
-16
/
+24
*
Fix comment: Road -> Roar (#466)
Vortyne
2024-09-24
1
-4
/
+4
*
Identify more flag bits (#464)
Sylvie
2024-09-23
27
-110
/
+119
*
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
2024-09-18
43
-172
/
+173
*
Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)
Sylvie
2024-09-18
10
-28
/
+26
*
Use correct label in get_trainer_name.asm (#461)
Vortyne
2024-09-09
1
-1
/
+1
*
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
Sylvie
2024-08-04
38
-147
/
+146
*
Identify wcd6d as wNameBuffer and others (#455)
Sylvie
2024-07-24
21
-50
/
+52
*
Identify various flag labels and bit constants (#454)
Sylvie
2024-07-16
60
-443
/
+449
*
Identify some unused WRAM variables (#453)
Sylvie
2024-06-15
12
-19
/
+19
*
Fix hard-coded bank
dannye
2024-05-05
1
-1
/
+1
*
Update to RGBDS 0.7.0 (#447)
Rangi
2024-01-03
2
-4
/
+4
*
Clean up item comments (#443)
SatoMew
2023-12-18
1
-11
/
+17
*
Correct StarterDex function comment (#440)
colawsol
2023-12-06
1
-1
/
+1
*
Delete a couple EOL whitespace.
vulcandth
2023-11-22
1
-1
/
+1
*
Fix a few usages of EFFECTIVE
dannye
2023-11-21
3
-4
/
+3
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