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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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sprite_oam.asm
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Author
Age
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2026-01-17
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Use more hardware and graphics constants (#532)
Narishma-gb
2025-11-18
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2025-07-02
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2025-01-30
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2024-09-25
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Identify more flag bits (#464)
Sylvie
2024-09-23
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Identify various flag labels and bit constants (#454)
Sylvie
2024-07-16
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2023-11-21
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Identify `wSavedCoordIndex` and its other usages
Rangi42
2023-11-20
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Identify the unnamed HRAM variables and one WRAM label (#438)
Vortyne
2023-11-20
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wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
2022-07-09
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Remove c1x*/c2x* comments, use struct offset constants
Rangi
2020-07-07
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Use HIGH() and LOW()
Rangi
2020-07-07
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Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
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Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-07-02
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wOAMBuffer -> wShadowOAM (#95)
Colton G. Rushton
2022-07-09
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Identify hUILayoutFlags and hPikachuSpriteVRAMOffset
Rangi
2021-02-13
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Define OAM_HIGH_PALS for %100 in OAM attributes
Rangi
2020-11-06
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Organize home and macro code
Rangi
2020-11-05
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Start reorganizing pokeyellow
Rangi
2020-11-04
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Sync with pokered
dannye
2020-11-04